How does your product use or challenge conventions and how does it represent social groups or issues?
When starting this journey of creating my CCRs, I knew I wanted to brainstorm some creative approaches to answering the questions. I turned to social media and drew inspiration from this questionnaire interview-type video where famous actors of movies would answer questions on the most searched things on Google for various prompts regarding the actors or the movies they were promoting. I thought that this would be great to replicate for a movie opening question, and planned out how I would do this. I went to Canva and designed the sheet, printed it out, and glued it to some cardboard. Then I drafted a script to answer the questions, reviewed it some, and then decided I was ready. The editing I knew would take a while, and I tried to replicate the style of these videos on YouTube to the best of my abilities.
CCR Question 2 "Gameplay Voiceover":
How does your product engage with audiences and how would it be distributed as a real media text?
When I was brainstorming ideas on how I would answer the CCR questions, I knew that I wanted to fuse my love for video games into this process. Therefore, when brainstorming on how to incorporate this, I thought of the type of YouTubers that I watch, such as Joe Bartolozzi or CoryxKenshin, and also researched the techniques they use to make their videos engaging. By doing this, I was able to recreate to some degree how they could commentate on stuff outside of the game. I used a voice recording and gameplay from a screen capture, combining and editing with effects using Premiere Pro in order to deliver this CCR question.
CCR Question 3 "Magazine"
How did your production skills develop throughout this project?
I struggled to find an idea for this CCR question, but after carefully considering several options, I decided to produce a magazine covering this question. It took some getting used to InDesign, but having prior experience from earlier in the year meant I was not a total beginner. I wasn't liking how the result was coming out on my first couple of attempts, but eventually I pulled together a magazine in which I feel confident.
CCR Question 4 "Guess the item"
How did you integrate technologies – software, hardware, and online – in this project?
To come up with the idea of this CCR, I wrote down in my notes a bunch of challenge games popular on social media. This included the box challenge, where people had to reach in the box and guess what was inside. When I read question 4 of the CCR questions, I knew that I could apply this idea to the hardware and use a computer to link the software and online resources we integrated. I had my family help me out by randomly selecting items and having me guess said items. Once filming was done, I needed to start editing. This took a while as I wanted to try new things out in Premiere Pro and expand my knowledge on editing. After all is said in done, I am happy with how this CCR has turned out.
All in all, and with all the hard work that has been put into this film's opening, I am now finally complete. It took a lot of effort, especially in the last few days, to pull through for the CCRs, but the dedication has paid off, and I know I gave it my all. I am grateful for this project and for being given the opportunity to learn and grow from this. I hope you enjoy my portfolio and all the dedication from numerous people who went into this!
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